Changelog wipe: 24.04.2021

Apr 25, 2018
27
90
#1
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Main changes:

- Implemented @Goose group system
  • Removed plot management
  • Removed safe management
  • Groups are now permanent
  • Plotpoles are owned by groups and not by players
  • In order to place a plotpole the player has to be in a group or own one
  • Plotpoles owned by a group will be deleted when the group is disbanded
  • Being member of a group will grant access to the doors of all bases owned by the group
  • Being moderator of a group will grant access to the safes owned by the group, leaders and moderators can always access all safes, members can only access safes placed by themselves
  • A group can only own 2 plots
  • Group members can place 3d markers visible for all group members in range. The range is based on viewdistance. In order to use this feature bind a key to "playeraction 15" in the keybind settings, it has to be a normal key(mousebuttons and special keyboard keys wont work)
  • "Virtual Garage" at plotpoles is only available for group members
  • Leaving/Disbanding/being kicked out of a group will lead to a cooldown until the next restart
  • Groupleader and moderators can maintain the base through the new plot management menu
  • The plot management menu only shows "Show Dome" and "Maintain" buttons
  • The plot management menu also displays the "Plot Coordinates", "Maintain Price" and "Last Maintain"
  • The group system is translated to German and Russian

- All traders have been reworked with subcategories, all guns with attachments/colors are sellable and buyable
  • "Bandit/Hero" weapons and items are sellable at the "Blackmarket" trader for 50% of the "Bandit/Hero" price
  • Added 1.0.7 weapons
  • Added 1.0.7 clothes
  • Added 1.0.7 backpacks
  • Added 1.0.7 vehicles
  • Removed Stryker MC
  • All item prices have been reworked, most vehicle prices remained the same
  • All prices are now displayed as "gold bar" (100 Gold = 1 Briefcase)

- Removed "Hotwirekit" functionality to hotwire doors
- Added "PCI-Card" which is used to hotwire doors
  • "PCI-Card" is obtained the same way as "Hotwirekit"
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Basebuilding changes:
  • Added a locked door limit of 30 per base
  • Reduced maximum vaults per base to 5
  • Added upgraded vaults with a limit per base of 4
  • Added 107 building parts
    • Indestructible:
      • Glass floor variants
      • Metal floor variants
      • Cinder wall variants
      • Metal Fence
      • Cinder Wall Window
      • Concrete Bunker


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Smaller changes:

  • Improved EMP on Skalisty
  • Skalisty tunguska is locked
  • Added Vault+ to Skalisty and red mission loot
  • Implemented 1.0.7 additions into static mission loot
  • Implemented 1.0.7 additions into mission loot
  • Implemented 1.0.7 additions into general loot
  • Fixed "stuck in animation" issue
  • Fixed vehicle repair with parts
  • Implemented vehicle upgrades for all unarmed vehicles, the required documents will be in mission loot
    • Available upgrades:
      • Offroad Performance(Car)
      • Vehicle Armor(Car)
      • Offroad Performance(Truck)
      • Vehicle Armor(Truck)
      • Vehicle Armor(Helicopter)
  • Overhaul of starterkit
  • Only one player is required to flip vehicles
  • F9 key changes status icons
  • Grasstoggle and viewdistance from servermenu(F3) are saved
  • Auctionhouse fixes
  • Reloading M134 ammunition into pooks is not possible anymore
  • Replaced "M110_NVG_EP1" with "M110_NV_DZ"
  • Replaced "5Rnd_127x99_as50_CP" with "5Rnd_127x99_as50"
  • Zombieparts are sellable at the medical trader
  • Cooked fish are worth more then fresh fish, they can also be sold as bulk
  • Methylamin barrel and hemp was moved to the blackmarket
  • Added oilbarrel as mission loot, can be sold at vehicle parts traders
  • Added rearm station for boats
  • Removed broken models from map that caused popup errors on login
  • Removed ItemDocument
  • Removed all unlocked storage
  • Removed tents
  • Removed camonets
  • Removed beartraps and tripwires
  • Removed m240 nest
  • Vaults are not upgradeable
  • Disabled crafting for:
    • wooden_shed_kit
    • outhouse_kit
    • storage_shed_kit
    • wood_shack_kit
    • ItemWoodCrateKit
    • advanced_workBench_kit
    • storage_crate_kit
    • camo_storage_crate_kit
    • ItemTrapTripwireCans
    • ItemTrapTripwireFlare
    • ItemTrapTripwireGrenade
    • ItemTrapTripwireSmoke
    • ItemGunRackKit
    • StashSmall_kit
  • Added special loadouts for the first two weeks after wipe
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Please report any bugs that might occur.

https://genesis-epoch.com/forum/forums/bug-reports.52/

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Crafting Recipes

Vehicle Upgrades

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Special thanks to @Goose

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Epoch changelog: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/CHANGE LOG 1.0.7.txt
 

BuFFed

Owner
Owner
Apr 25, 2018
611
315
#4
28.04.2021
Hotfix and smaller changes


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- Fixed issues with the group system
- Fixed "Treasure hunts"
- Fixed issue with placing vaults
- Fixed issues with players spawning in as AI
- Fixed DMR ammo sellprice
- Replaced wrong DMR in vaults with the correct ones
- Added HMMWV_M1151_M2_CZ_DES_EP1 to virtual garage config

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Price changes


- Increased price for UH1Y to 1300/1400 Gold
- Increased storeprice for UH1Y to 300 Gold

- Increased price for UH60M to 800/900 Gold
- Increased storeprice for UH60M to 300 Gold


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Tomorrow we will push some fixes again:

- Fix wrong convoy vehicles
- remove UH1Y flares

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BuFFed

Owner
Owner
Apr 25, 2018
611
315
#8
02.05.2021
Hotfix and smaller changes


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- Fixed wrong convoy vehicles
- Fixed issue with 4x Metalfloor
- Removed flares from UH1Y and Pook Gunship

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Price changes

- Increased sellprice for TWS weapons
- Removed M200 Cheytac from buyable weapons(still loot and sellable)


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BuFFed

Owner
Owner
Apr 25, 2018
611
315
#9
08.05.2021
Hotfix and Loadouts


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- Removed wipe loadouts
- Implemented new loadouts made by @Shorty
- Fixed glitches on skalisty, regarding walls and emp

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Loadouts:

Bandit:

1. Makarov_DZ
2. Winchester1866_DZ / Makarov_DZ
3. MP5_DZ / Makarov_DZ
4. LeeEnfield_DZ / M9_DZ
5. AK74_Kobra_DZ / M9_DZ
6. G36C_DZ / M9_DZ
7. M4A1_CCO_DZ / PDW_DZ
8. M4SPR_DZE / M9_SD_DZ
9. MK43_Holo_DZ / PDW_DZ
10.DMR_Gh_DZE / PDW_DZ
11.MK14_Sniper_SD_DZ / PDW_DZ


Hero:

1. M9_DZ
2. Winchester1866_DZ / M9_DZ
3. MP5_SD_DZ / M9_DZ
4. LeeEnfield_DZ / M9_DZ
5. G36C_Holo_DZ / M9_DZ
6. M16A4_Holo_DZ / M9_SD_DZ
7. M4A1_CCO_DZ / M9_SD_DZ
8. M4SPR_DZE / PDW_DZ
9. Mk48_CCO_DZ / PDW_DZ
10.M110_NV_DZ / PDW_DZ
11.RSASS_SD_DZ / PDW_DZ


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Last edited: